Tuesday, July 10, 2018

I Deal With a lot of Ideals


Tea | Christopher Robin | Idealism | RPGs (Final Fantasy)

|My Morning Cup|

Whilst I probably prefer coffee for my “morning cup” the fact of the matter is, at least as far as the British are concerned, the ideal “morning cup” is filled with tea. So, this morning, I grabbed by commemorative New Orleans cup, filled it with filtered water, microwaved it for 2 minutes, dropped a Twinings Irish Breakfast tea bag inside, and let it steep. 10 minutes and a teaspoon of sugar later and I'm quite satisfied with today's wake up juice.

|Silly Old Bear|

Disney has been planning a live action Winnie the Pooh for a few years now, at least, it was originally announce in April of 2015. Many people will read this and say, “Yes, another children's movie from Disney, why do you care?” I'd like to start with, while the movie is clearly going to appeal to children, because that probably will be where much of its market value comes from, I believe the movie is intended for adults.

First of all, this isn't a Winnie the Pooh movie, it's Christopher Robin, which is set to be the story of Christopher Robin as an adult as he struggles with a loss of imagination, and how some childhood friends help him cope with this. Honestly, when I first heard this, I dreamt with a—perhaps slightly demented—hopeful heart of a movie where Christopher Robin was diagnosed with Schizophrenia and we got to see Pooh and friends through the eyes of a sane on-looker, mere figments of a grown man's overactive imagination. Admittedly, this is probably going to sell more tickets than my adult-oriented Alice in Wonderland-esque monsterpiece.

Isn't this in truth something with which many adults struggle? I'm sure most won't admit it, it's in fact part of the issue with adulthood. We're told to crush our childhoods underfoot and join “the real world” and get medical degrees and join a field over-saturated with people who don't care about the work and who are just in it for the money, in this world we'll grow old and miserly with everyone else and the only things that will keep us rooted in our sanity are either drink, drugs or family, eventually we'll lose our minds in most unsettling fashions, ruin the world further, and leave that behind for our children and grandchildren. Anyone who looks at “grown-up life” like that is simply someone who hasn't “grown-up” yet, anyone who would rather make a paltry living wage doing something they enjoy and pursuing a dream simply doesn't realize how important more money than you can hope to spend is, anyone who prefers cartoons to war documentaries is clearly uneducated and doesn't know a thing about the real world. It's hard for one side to call out the other side and no 100% that they're justified, but that's what we do.

I'm reminded of my aunt again in this, much as I was previously with Kingdom Hearts, while she is definitely an adult—she has children, pays bills, lives in a house, works a full-time job, does extra work related things—she is not one of these aforementioned “grown-ups.” In fact, she may well be my inspiration in pursing my dreams and not just getting a medical degree and hating myself for the rest of my life. She's a high school math teacher, she'll never make so much money she has no idea what to do with, but she pays the bills, supports her lifestyle, is happily married, and pursues the things she loves. Unlike Christopher Robin, who I believe has become one of these “grown-ups,” my aunt is full of imaginative whimsy. She can enjoy children's cartoons and video games because she doesn't conform to some “adult” stereotype. That's very important to me I suppose.

In frankness, I'm not calling out the “grown-ups” of the world, first, if that's your intention, it is also your prerogative. If you see the world and its jobs as a means to make money, and see no point in carrying on life without making money, I'm glad you're able to pursue these modes of employment that put more cash in your pocket. Similarly, there are those who adopted the “grown-up” mentality because they fell into, between mistakes or happy accidents and the crushing oppression of thousands of years of “this is how it is” states of mind. If you are a “grown-up” because you have to be, keep doing it, it's very important I have no doubt.

That was quite the tangent, wasn't it? Maybe I should rename this section “Silly Old Grown-ups.” I won't of course, that would just be...silly. Aside from these ideas that this is an adult movie with a children's movie gloss to make it appealing to the primary Disney market, let's be real, this is part of my childhood. I grew up on Winnie the Pooh, and Tigger too. The Hundred Acre Wood is my own childhood play place, and of course it is further ingrained by its consistent appearances in the Kingdom Hearts games. I am probably more excited for this movie as a part of my childhood than I am for it as a representation of what I wish more adults were like.

|The Ridiculous Ideal|

Ironically, the above was written in advance, the morning prior if you will, of editing and publication date. So the before, also the after. But Mr. Robin got me thinking, obviously about a foolish ideal, idyllic worlds almost definitely can not exist.

One reason I started working on Carpe Mane was that I recognized a creative stint in my morning work. I wrote up a mad rant one morning about the employment situation in America and it really got me thinking, so I'm going to refer back to it a bit here. This was originally an idealist's stream of consciousness, and obviously a lot of it would not work with the systems we have in place, but arguably its a model.

There are three problems that are always talked about, sometimes as non-issues, and sometimes as major issues. Well, maybe four, but the fourth one could theoretically be resolved within these three topics: over-population, unemployment, and under-education. The fourth is the eventual destruction of Earth by its primary domineering inhabitants—humans—but again, that one is even more questionable than the others, and could be solved by the others.

I forewarn you now, I am about to casually wander into socialistic and communistic viewpoints without the slightest idea of what I'm talking about, true capitalists beware.

I ran the numbers, it was quick and simple, please pardon any absurdities in math. There are approximately one million practicing physicians in the United States, these start with family practices and pediatricians as the lowest paid members of the doctoral medical field. On average, the lower end of these professionals earn $184,000 per year, rounded down to the nearest thousand. The average monthly expenses of a four person house-hold living in New York City is $4,700, rounded up to the nearest hundred. This is $56,400 yearly to support four people as an average New York family. This is of course discounting the $3,600 for a supposedly low-end four bedroom apartment, which would raise the actual cost of living to $8,300/mo. or $99,600/yr. But, theoretically, the rent cost could be eliminated from this equation through other, temporary, government funded housing solutions.

Looking at those expenses, $56,000 to live in reasonable comfort (the estimate I looked at included 10% of meals being at restaurants, weekly entertainment excursions, and “moderate” clothing and shoes purchases) could be covered twice by a practicing pediatrician, and they would still be left with a clearly very undesirable $71,200 in funding. On the other end of this equation, according to a census in 2017, there are 554,000 homeless people in the United States. Those 554,000 people, divided up into four person family units, would spend a total $13,794,600,000 living the average, reasonably comfortable New Yorker life (according to certain estimates). If all one million practicing physicians in the U.S. were pediatricians averaging $184,000 per year, and lived that exact same lifestyle (this is assuming they had no additional income within a four-person household, and each physician individually spent the $99,600 per year from their salary) they could feed, clothe, and support the 554,000 homeless from the 2017 census and still have $70,605,400,000 left in their conjoined pockets.

There are so many problems with this equation that its not even funny, for starters, why should these 554,000 homeless (who, regardless of their actual situations, are viewed as lazy bums leaching off of society) benefit from the hard work of medical professionals? Then, who is paying for all of these doctors' educations? Information and years of schooling aren't free. There's one other, very important question here, why are these 554,000 people supposedly unemployed and homeless, when there are 6.7 million unfilled job openings according to an Economic News Release by the Bureau of Labor Statistics released on June 5, 2018.

A small portion of the answer is insufficient education for many of those seeking employment. Another small part of the problem no doubt is the employers themselves declining to even look at the applications of many would-be employees based on any number of stereotypes.

The aforementioned doctors might well be able to accomplish the support of 554,000 homeless, if they weren't plagued by their own outstanding bills, the educational costs of not only getting themselves through medical school, but trying to make sure their children can get through whatever schooling they want or need as well. You can't simply say, “Education should be free,” because then how do these educators get paid. This is where so many refuse to see the dark side of capitalism, the system that supposedly benefits the hard working, crushes underfoot the poor but capable. When you have to work a full-time job straight out of high school to pay bills, you lose time to pursue an education, or you may choose to lose yourself in favor of full-time school and work. Then, when it can be so difficult to even obtain full-time work, even if you were willing to lose a part of yourself in favor of a brighter tomorrow, will you even have the opportunity? The 6.6 million people unemployed as of June according the Bureau of Labor Statistics, in the face of 6.7 million jobs that they can not obtain, would argue that no, many will not have that opportunity.

I can't say whether socialism would be a good or a bad change for this country. So many times have we seen socialism fail or corrupt until it's a naughty word, tossed around like a rightfully used slur. In the eyes of the past-centric baby-boomer, the forward-thinking millenial is just another new-age slacker, so it's no surprise that I innately think, as I write these words out, that many people will claim I know nothing, while some others will rally behind the madness of my drivel.

That's all it is though, just ramblings, idealist non-sense. Even in the ideal situation where we put 6.6 million people into most of those unfilled 6.7 million jobs and the government funds it all in favor of a brighter future and we get 554,000 homeless off the streets and we stop charging an arm and a leg to learn how to cure illnesses, creating a need to charge an arm and a leg to provide said cures, then what? Then we have all these past generations, these people already in these high cost to enter fields, who spent their lives paying bills, who would then look at the next generation as nothing but undeserving slackers.

From each according to his abilities, to each according to his needs.” I think I read that off a Wheaties box. -Unknowing Communist Propagandist

|The Progression Problem|

As long as we're talking about ideals, we may as well look at my favorite genre of ideals, video game ideals. Over the last six months I've been playing the original Final Fantasy games, I've finished Final Fantasy 1 and 2 and have just started on 3 last week. Ideally, by the end of the year, I'll have completed Final Fantasy 3 at least and be on to the Super Nintendo line of games next. But, that's not the ideal I'm talking about.

Final Fantasy has a problem that should be corrected, in a perfect world, the random encounters, the minions of the various bosses, feel important to a degree, but then they fall to the wayside. During my play-throughs of Final Fantasy 1 and 2, I found quite the opposite revelation. The thousands of random enemies strewn about boss dungeons were forever troublesome, with little means to deal with them all except for escaping, and in the second installment escape seemed to be a very rare treat.

Meanwhile, once I had run from or mass murdered my way through all of the goblins, cockatrices and evil wizards between my party and the dungeon bosses, I would often find that the bosses themselves were...lacking. Many boss fights would end in two turns, less than most random encounters, and these bosses would present no meaningful abilities except for instant KO moves, which feel like a copout in the first place, especially when you consider that every group of Cockatrice has the same one-hit one-kill ability.

I suspect that it is extremely difficult to strike a fair balance between meaningful random encounters and powerful bosses. Quest 64 came close, until you reached the point that you could make yourself immune to damage every other turn. The random encounters in Quest 64 aren't quite as threatening as a slough of cockatrices or basilisks, but the creatures were basically the only means of advancing your elemental prowess, and sometimes they could become quite dangerous. The fact that you could simply walk away from every encounter without a care in the world was a bit troublesome. The bosses in Quest 64 on the other hand, prior to mastering the Earth element and gaining immunity to magic, could be quite powerful. These monstrous men and women wield that have near 100% chances to hit and dish out a quarter or so of the main character's health with each blow, combined with health bars that normally were eight times the size of the hero's, or more, and the fact that the most powerful Earth spell was 100% random in its accuracy, the bosses in Quest 64 could be overbearing, not just hard.

Overtime I think that Final Fantasy has both rectified the boss to minion ratio, and possibly nullified it further. For instance, with the HD re-release of Final Fantasy X and X-2, players gained the ability to have random encounters occur never, or every other step. Making early game grinding incredibly simple, and those long treks to bosses cakewalks.

|TTFN|

That's it for my idealistic rambling today, we started out soft with a cup of tea, hit hard evolving from sacrificed childhood whimsy to ridiculous employment rates, and finally mellowed back out with some idle chatter about role-playing games. I for one am excited to see where we'll go tomorrow.

Until then, TTFN.

C.W. Sherman

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